Game mode map¶
Observed values for _DAT_00480360 (game mode selector) from the decompiled crimsonland.exe.
| Value | Mode | Evidence |
|---|---|---|
| 1 | Survival | Mode select button labeled Survival sets _DAT_00480360 = 1. |
| 2 | Rush | Mode select button labeled Rush sets _DAT_00480360 = 2. |
| 3 | Quests | FUN_00412960 returns the Quests label when _DAT_00480360 == 3. |
| 4 | Typ-o-Shooter | Mode select button labeled Typ-o-Shooter sets _DAT_00480360 = 4. |
| 8 | Tutorial (hidden) | Calls tutorial_timeline_update in the main loop, forces a preset perk list, and uses the tutorial prompt/strings; not exposed in the mode select UI. |
Notes:
- Values ½/4 are set in the mode select UI handler (see the block around
FUN_00403430). - Value 3 appears in the mode label helper (
FUN_00412960) and gating logic in perk selection. - Value 8 is referenced in perk selection and update logic but is not assigned in the UI code seen so far.